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1. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Swifty Blowback wrote: . The future of solo PVP has never looked so grim. So grim that I spent the entire night PVPing solo unboosted in faction warfare in ships fit with t1 TE's to get used to the difference. I was s...
- by Swifty Blowback - at 2013.03.28 11:18:00
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2. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Roime wrote: Swifty Blowback wrote: Michael Harari wrote: I like how this nerf does next to nothing to blob nagas and such, but is yet another change that makes small gang pvp more difficult. (Sort of like most of the tiericide changes) ....
- by Swifty Blowback - at 2013.03.28 11:08:00
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3. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Volstruis wrote: I like how this nerf does next to nothing to blob nagas and such, but is yet another change that makes small gang pvp more difficult. (Sort of like most of the tiericide changes) ... Pretty much every new thread from fozzie has...
- by Swifty Blowback - at 2013.03.28 08:47:00
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4. Introducing myself and asking for help with balance! - in Player Features and Ideas Discussion [original thread]
Regarding attack battlecruisers... They are hellish in large fleets, so nerf their EHP. Maybe even make them active tank bonused and remove a bit of their DPS / agility. keep them viable for small gang / solo players and reduce their effectivenes...
- by Swifty Blowback - at 2013.03.21 17:21:00
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5. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Bienator II wrote: Eve needs more terrain. More flying in space, less warping/camping in space. So very true. Which is why when CCP remove very popular terrain like the lowsec DEDs, the effect it has is hugely negative. Small scale / solo Pv...
- by Swifty Blowback - at 2013.01.31 08:40:00
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6. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since just before Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill inc...
- by Swifty Blowback - at 2013.01.30 14:34:00
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7. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: Swifty Blowback wrote: For the first 3 weeks of January 2013, there is a total of 4 and a bit pages of kills on eve-kill for Heild. For the first 3 weeks of November 2012, there are 20 pages of kills . ? I a...
- by Swifty Blowback - at 2013.01.28 11:16:00
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8. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Sylvous wrote: Sadly the problem did exist, although to a much lesser extent. Yep I saw this occasionally. What I really meant is, was the extent of farming them in lowsec a problem? I think I only experienced 2, maybe 3 pilots doing cloak...
- by Swifty Blowback - at 2013.01.27 07:52:00
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9. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
I was curious as to what impact this change has had on the systems where the static DEDs used to be. I picked Heild as my benchmark and I've just spent 10 minutes on eve-kill totalling frigate and destroyer (including T2 versions) kills in Heild f...
- by Swifty Blowback - at 2013.01.26 18:46:00
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10. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Sylvous wrote: DR BiCarbonate wrote: Mara Rinn wrote: What about using the Incursion site spawning mechanism for these DED sites: that is, the beacon shows up in local, but the site despawns after being completed only to appear elsewhere ...
- by Swifty Blowback - at 2013.01.26 18:24:00
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11. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
CCP Goliath wrote: Guys I appreciate you're really frustrated, but making the thread even more hostile than it already is isn't going to attract the developer attention you're looking for. Any hints as to what will?
- by Swifty Blowback - at 2013.01.15 16:24:00
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12. Solo PVP is dead - in EVE General Discussion [original thread]
Attacking small gangs solo, which really is a lot of fun, got a lot harder with Retribution and the really cheap, really easy to skill for, yet super effective T1 logi cruisers. Percentage of Pre-retribution small gangs with at least 1 logi: 10%....
- by Swifty Blowback - at 2013.01.14 15:11:00
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13. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
These proposed changes are almost an irrelevance, even when just looking at BCs... Want more DPS? Get a tier 3 Want more speed? Get a tier 3 Want more range for your DPS? Get a tier 3 Want to kite? Get a tier 3 Want more tank? Get a tier 2 Want ...
- by Swifty Blowback - at 2013.01.09 09:37:00
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14. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: ... during this last release we went over some of the available data to look at how the 1/10 and 2/10 plexes were serving their various purposes. Our metrics made clear that they were not living up to their primary purpose as...
- by Swifty Blowback - at 2013.01.08 15:11:00
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15. Does lowsec need a buff? - in EVE General Discussion [original thread]
Alavaria Fera wrote: Swifty Blowback wrote: Oh yeah, for this to work properly, all of concord must be destroyable *grin*. Also bribing concord to look the other way for a while would be cool (cost varies hugely on various factors including ...
- by Swifty Blowback - at 2012.12.02 19:31:00
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16. Does lowsec need a buff? - in EVE General Discussion [original thread]
I'm sure a lot of people are going to hate this, but feck it, here goes... Background: The true sec of a system is measured on a scale of 1 to -1 with an accuracy of 4, yes that's FOUR decimal places. Examples: Jita is 0.9459, Amamake is 0.438...
- by Swifty Blowback - at 2012.12.02 13:47:00
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17. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
By all means remove them from high sec as they're just camped 23/7. But please leave them as they are in low sec. They're a great source of cheap 1v1 pvp.
- by Swifty Blowback - at 2012.12.01 19:31:00
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18. Chinese Minmatar militia corps - in Warfare & Tactics [original thread]
Commander Ted wrote: All 111 named ships I see belong to one of three corporations bag eriker corporation3, bag eriker corporation, and goodex. Some members who are not 20 days old have Chinese characters in their bio's, or have very "Engrish" ...
- by Swifty Blowback - at 2012.10.04 09:48:00
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19. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Galmas wrote: Cheers for the update!!! actually got a question about the market price sync since i never really used it. Is it in fact working? I just tried to query eve-central via eft but all the price fields still dont show anything... ...
- by Swifty Blowback - at 2012.06.02 06:14:00
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20. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Hi Marcus, yes I realised that was possible but was not sure how the module was supposed to function, but you've now clarified that for me - thanks. So, beware people, it's currently possible that the new Reactive Armor Hardener module in eft co...
- by Swifty Blowback - at 2012.05.27 15:58:00
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